Engine Yard Content
Click on screenshot to download from the DLS
These items will help fill out an engine yard.
Includes turntables, roundhouses, and miscellaneous interactive refueling
buildings. All items except turntables and roundhouses will automatically change track
type to match the connected track, and so will support all track gauges.
Scroll down to browse, or click on the name below to jump to that
section.
Fuel & Water
Turntables and Roundhouses
Other Miscellaneous Yard Structures
Fuel and Water
Screenshot | Description | Source file(s) |
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Oil TankOil tank for refilling small oil-fired steam locomotives; such as those used on logging or short lines. Based on a Virginia & Truckee prototype in Carson City, NV, from about 1906 to 1950. Version: TRS 2004 and later |
Source files include GMAX for all three levels of detail, the .psd for the skin, and the twinkles file for the oil effect. (20MB) |
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Small wood fuel shedSuitable for small locomotives. Auto-generates fuel; no manual reloading necessary. Holds about 2 cords when completely full. Updated Feb 11, 2014 - added shadowing and minor optimizations. Version: TRS 2009 and later |
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Covered wood rickUsed to store wood fuel for locomotives during the Civil War era. Interactive industry; consumes cordwood and generates wood locomotive fuel. Version: TRS 2004 and later |
GMAX source files (510K) |
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Open wood rickAlso used to store wood fuel for locomotives during the Civil War era. Like the version above, this is also industry interactive. These both store much less fuel than the wood fuel shed (below) Version: TRS 2004 and later |
GMAX source files (370K) |
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V & T Wood Fuel Shed at Virginia CityInteractive industry; consumes cordwood and generates wood locomotive fuel. Based on V&T prototype in Virginia City, NV Building Chronology:
Updated December 18, 2022 to update the model and textures, and replace obsolete functions in the script. Version: TRS 2019 and later |
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Water tank (Generic)Industry interactive to fill steam locomotive tenders with water. Features animated spout with water effects and a working gauge on the outside. This allows for a certain amount of repositioning before the animation starts. Capacity: 60000 gallons. Four levels of detail; 3022 / 1488 / 670 / 227 polygons
Water effects by Prowler901 Updated August 26, 2022 to replace obsolete functions in the script Version: TS 2019 and later. |
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V & T water tank (2nd) at Carson CityIndustry interactive to fill steam locomotive tenders with water. Supplies water to both tracks. Building Chronology:
Version: TS 2019 and later. |
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V & T water tank at RenoIndustry interactive to fill steam locomotive tenders with water. Building Chronology:
Rebuilt January 2 2022 using new plans and PBR textures. Version: TRS 2019 and later |
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V & T water tank (Scales)
Used by Central Pacific, Virginia & Truckee, and others. Many thanks to Prowler901 for the animated water effects and scripts! Rebuilt December 27 2022 to update the models and textures, and replace obsolete script functions. Version: TRS 2019 and later |
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V & T Water tank at Virginia CityAnimated functional industry for filling steam tenders. Based on V&T tower in Virginia City, NV. Building Chronology:
Rebuilt December 24 2022 to update the models and textures, and replace obsolete script functions. Thanks to Prowler901 for the effects and help with the scripting! Version: TRS 2019 and later |
GMAX and psd files (4.6MB) |
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Civil War dual water tankTwo tanks side-by-side, with a spout on the right side. Rebuilt December 24 2022 to update the models and textures, and replace obsolete script functions. Version: TRS 2019 and later |
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Civil War dual water tank 2Another Civil War-era water tank. This has a second tank behind the first to increase the capacity. Rebuilt December 24 2022 to update the models and textures, and replace obsolete script functions. Version: TRS 2019 and later |
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Civil War water tankA third Civil War era tank. This is a single tank version, and like the others above, it will refill steam locomotive tenders. Rebuilt December 24 2022 to update the models and textures, and replace obsolete script functions. Version: TRS 2019 and later |
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Yosemite Valley RR Bagby water tankBased on the water tank at Bagby, CA, on the Yosemite Valley Railroad. This was the third tank on this site, and was active from 1939 until the road's closure in 1945. It was moved to El Portal for display in the early 1960's, and has just recently been restored. Industry interactive. Also features a small delay before the animation starts, to better allow repositioning of the locomotive tender under the spout. Version: TS 2009 and later |
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Yosemite Valley RR Moss Canyon water tankBased on the water tank at Moss Canyon, CA, on the Yosemite Valley Railroad. Updated August 27 2022 to replace obsolete script functions. Version: TRS 2019 and later |
Turntables and Roundhouses
Screenshot | Description | Source file(s) |
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Southern Pacific 9-stall Round House and 120ft turntableA steam/transitional era roundhouse with 9 stalls. Built to accommodate Cab Forwards. The turntable ground texture matches the TS09_52_Concrete ground texture. Requires Jointed Rail high-detail track; available at Jointed Rail . NOTE: You must be logged into their site for this link to work. Built by Trainboi1 and hosted by Trainz-Forge. Version: TS 2009 SP2 and later |
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West Carson Yards Engine HouseThe west Carson engine house. Built in 1870, this was the main engine house for the west end of the line until 1875 when the great stone engine house was build several miles east. Originally 60 feet long, it was quickly lengthened to allow 6 locomotives to park inside. When the main yards move to the east in 1875, this building was retained and used to store out of service locomotives and cars. For example, the summer train was stored here during the winter, and the winter train was stored here when the summer train was being used. Building Chronology:
Version: TS 2009 and later |
Texture file (.psd) ; 127 MB |
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West Carson Carpenter Shop
Based on the Virginia & Truckee carpenter shop in West Carson City. 3 levels of detail Version: TS 2009 and later |
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Single stall engine houseBased on the Virginia & Truckee engine house in Reno; 1905-1950 configuration. Has automatic doors that automatically open when a locomotive approaches, and closes once it is inside. 2 levels of detail; 2058 / 334 polygons Version: TS 2009 and later |
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Single stall engine houseSimilar to the engine house above, but without the front sloped roof. Has automatic doors that automatically open when a locomotive approaches, and closes once it is inside. 2 levels of detail; 2008 / 328 polygons Version: TS 2009 and later |
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50' A-frame turntable; one trackTypical A-frame turntable from the 1870s with one outlet track. This table does not include a dighole to allow for more precise positioning. Lower the terrain under the table, or add a third-party dighole separately. Version: TS 2009 and later |
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50' A-frame turntable; 3 tracksTypical A-frame turntable from the 1870s with three outlet tracks. This table does not include a dighole to allow for more precise positioning. Lower the terrain under the table, or add a third-party dighole separately. Version: TS 2009 and later |
Blender source files |
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Hillside turntable
Based on the Virginia & Truckee turntable in Reno; 1905-1950 configuration.
This table sits on top of the ground in Trainz, with the attached ground raised on one side.
Raise the
terrain on that side to match. Three levels of detail: table is 3722 / 1346 / 306 polygons; pit is 1989 / 1179 polygons Revision 2: I changed the attached track to invisible track and added the rails to the bridge mesh. This removed much of the stuttering that was visible when certain locomovies wre turning on the table. Unfortunately, Trainz caches the track into the route, so if you have the old version already placed, you'll need to delete it and replace it. Version: TS 2009 and later |
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50' wooden 'A'-frame turntable and 4-stall roundhouse Based on the original Virginia & Truckee roundhouse in Virginia City; 1870-1876 configuration. 3 levels of detail for the roundhouse; 2158 / 1157 / 519 polygons. 272 / 78 polygons for the turntable bridge. Version: TRS 2004 and later |
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8-stall roundhouse and 50' A-frame turntableBased on the V & T prototype in Virginia City, NV. Supports night mode. Turntable and roundhouse are both also available separately. Version: TRS 2004 and later |
Roundhouse and turntable gmax & psd files (2MB) |
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57' Iron turntableModeled after the Virginia City turntable (1896-1938). Suitable for turn-of-the-century short line railroads. Model based on the Auran Content Creation samples and plans published in the September / October 1982 Narrow Gauge and Short Line Gazette. 3 levels of detail; 826 / 594 / 86 polygons Version: TRS 2004 and later |
GMAX source files (500KB) |
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65' Iron turntable; 1 trackVersion: TRS 2004 and later |
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65' Iron turntable; 8 tracksVersion: TRS 2004 and later |
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55' standard gauge cast iron turntableBased on the Virginia & Truckee Railroad turntable at Steamboat Springs from 1906?-1950. Suitable for turn-of-the-century short line railroads. The table itself survives today as part of a bridge across the Carson River, just east of Carson City. Version: TS 2009 and later |
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Abandoned turntableVersion: TS 2009 and later |
Other Miscellaneous Yard Structures
Screenshot | Description | Source file(s) |
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Virginia Car Yard OfficeThis office was originally attached to the back of the Virginia City roundhouse; but when several stalls were removed around 1921, the office was moved separate adjacent to the blacksmith shop. This model represents the separate building. Version: TS2009 and later |
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Virginia City Car ShopsThis shed is based on drawings by Tom Smith of the car shops for the V & T in Virginia City, Nevada, and is where the line's passenger cars Nos 5-8 were built. Building Chronology:
Version: TS2009 and later |
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Virginia Car Yard Building 5One of three miscellaneous yard buildings in Virginia City from 1869-1874. These temporary buildings were erected quickly to help build the road, and were replaced with more substantial buildings in 1874. These three buildings share a mesh library, so should be able to be used in close conjunction with each other for minimal resource cost. Version: TS2009 and later |
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Virginia Car Yard Building 6One of three miscellaneous yard buildings in Virginia City from 1869-1874. Version: TS2009 and later |
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Virginia Car Yard Building 7One of three miscellaneous yard buildings in Virginia City from 1869-1874. Version: TS2009 and later |
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Shed, old boxcarShed made from an old boxcar body. Based on V&T structure in Carson City, NV Prototype was built from V&T boxcar 1005 and was in place from 1917 through 1938. Three levels of detail; 1172 / 375 / 16 polygons Version: TRS 2004 and later |
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Oil HouseAnother miscellaneous yard structure based on a V & T prototype in Carson City, NV 272 polygons Version: TS 2009 and later |
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Sand House, green roofBased on the V & T sand house at the Virginia City yards. Static object; not industry-interactive Updated Nov 2nd 2011 to include normal maps and allow height adjustment Version: TS 2009 and later |
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Sand House, red roofBased on the V & T sand house at the Virginia City yards. Static object; not industry-interactive. Version: TS 2009 and later |
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West Carson Yards Sand / Coal Shed
Hypothetical shed used in the west Carson yards in the early 1870's. Based on a blurry
photograph and
some non-specific newspaper accounts. Version: TS 2009 and later |
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Virginia City Blacksmith ShopBuilt in 1874, replacing a smaller, original building. Building Chronology:
Updated Nov 2nd 2011 to remove unnecessary LoD and to add normal maps Sound effect is from http://www.grsites.com Version: TS 2009 and later |
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Reno Blacksmith ShopBased on V & T structure in Reno, NV. Probably built ca 1872 and removed sometime between 1922 and 1930. Sound effect is from http://www.grsites.com Low detail; 76 polygons. New version April 2, 2009 - fixed smoke location. Version: TRS 2004 and later |
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Section crew bunkhouseBased on V & T structure in Reno, NV Two levels of detail; 66 / 22 polygons Version: TRS 2004 and later |
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Reno tool houseUsed for storing speeders, hand cars, etc. Based on V & T structure in Reno, NV 46 polygons Version: TRS 2004 and later |
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Old West Car ShopsThis small shed is based on an (incorrect) drawing of the original car shops for the V & T in Virginia City, Nevada. New, more correct versions are above. This building has 3 levels of detail (553 / 56 / 22 polygons) Version: TRS 2004 and later |
Gmax and .psd source files (4.5MB) |