Engine Yard Content

Click on screenshot to download from the DLS

These items will help fill out an engine yard.  Includes turntables, roundhouses, and miscellaneous interactive refueling buildings.  All items except turntables and roundhouses will automatically change track type to match the connected track, and so will support all track gauges.
Scroll down to browse, or click on the name below to jump to that section.

Fuel & Water
Turntables and Roundhouses
Other Miscellaneous Yard Structures

Fuel and Water

Screenshot Description Source file(s)

Oil Tank

Oil tank for refilling small oil-fired steam locomotives; such as those used on logging or short lines.  Based on a Virginia & Truckee prototype in Carson City, NV, from about 1906 to 1950.

Version: TRS 2004 and later

Source files include GMAX for all three levels of detail, the .psd for the skin, and the twinkles file for the oil effect. (20MB)

Small wood fuel shed

Suitable for small locomotives. Auto-generates fuel; no manual reloading necessary. Holds about 2 cords when completely full.

Updated Feb 11, 2014 - added shadowing and minor optimizations.

Version: TRS 2009 and later

 

Covered wood rick

Used to store wood fuel for locomotives during the Civil War era. Interactive industry; consumes cordwood and generates wood locomotive fuel.

Version: TRS 2004 and later

GMAX source files (510K)

Open wood rick

Also used to store wood fuel for locomotives during the Civil War era. Like the version above, this is also industry interactive. These both store much less fuel than the wood fuel shed (below)

Version: TRS 2004 and later

GMAX source files (370K)

Wood Fuel Shed

Interactive industry; consumes cordwood and generates wood locomotive fuel. Based on V&T prototype in Virginia City, NV, from about 1876 to 1900's.

Updated March 17, 2013 to reduce polygons, improve texture efficiency, and add normal maps.

Version: TS 2009 and later

 

Wood Fuel Shed, red roof

Red-roofed version of above

Version: TS 2009 and later

 

Watertank (Generic)

Industry interactive to fill steam locomotive tenders with water. Features animated spout with water effects and a working gauge on the outside. This allows for a certain amount of repositioning before the animation starts. Capacity: 60000 gallons.

Four levels of detail; 3022 / 1488 / 670 / 227 polygons

Water effects by Prowler901
Thanks to Wulf for scripting assistance.

Updated May 16, 2012 to remove warnings in TS12, and allow height adjustment and rolling.

Version: TS 2009 and later.

 

Virginia and Truckee Watertank at Virginia City

Animated functional industry for filling steam tenders. Based on V&T tower in Virginia City, NV.

Building Chronology:

  • 1870: Built with a single tank.
  • 1875: Second tank added
  • 1876: Two more tanks added
  • 1914: Two tanks removed by now
  • 1940s: Last tanks removed / fallen down

Thanks to Prowler901 for the effects and help with the scripting!

Version: TS 2009 and later

GMAX and psd files (4.6MB)

V & T watertank (Scales)

Used by Central Pacific, Virginia & Truckee, and others.
Based on V&T water tank in Scales, NV, using plans in the Narrow Gauge and Shortline Gazette and the 1917 valuation survey.
Industry interactive to fill steam locomotive tenders with water.
Capacity: 13,800 gallons.
Found in Surveyor under 'Old West Water Tank 2'

Three levels of detail; 718 / 434 / 22 polygons

Many thanks to Prowler901 for the animated water effects and scripts!

Updated May 19, 2012 - added normal maps, improved the water loading animation, and added ability to raise, lower, and roll the structure.

Version: TS 2009 and later

 

V & T watertank (Reno)

Based on V & T water tank in Reno, NV, using plans in the Narrow Gauge and Shortline Gazette and the 1917 valuation survey. Industry interactive to fill steam locomotive tenders with water. Capacity: 3700 gallons.

Three levels of detail; 718 / 434 / 22 polygons

Version: TRS 2004 and later

 

Civil War dual water tank

Two tanks side-by-side, although only the tank on the left is functional.

Version: TS 2009 and later

 

Civil War dual water tank 2

Another Civil War-era water tank. This has a second tank behind the first to increase the capacity.

Version: TS 2009 and later

 

Civil War water tank

A third Civil War era tank. This is a single tank version, and like the others above, it will refill steam locomotive tenders.

Version: TS 2009 and later

 

Bagby watertank

Based on the water tank at Bagby, CA, on the Yosemite Valley Railroad. This was the third tank on this site, and was active from 1939 until the road's closure in 1945. It was moved to El Portal for display in the early 1960's, and has just recently been restored. Industry interactive. Also features a small delay before the animation starts, to better allow repositioning of the locomotive tender under the spout.

Version: TS 2009 and later

 

Turntables and Roundhouses

Screenshot Description Source file(s)

Southen Pacific 9-stall Round House and 120ft turntable

A steam/transitional era roundhouse with 9 stalls. Built to accomodate Cab Forwards.

The turntable ground texture matches the TS09_52_Concrete ground texture.

Requires Jointed Rail high-detail track; available at Jointed Rail. NOTE: You must be logged into their site for this link to work.

Built by Trainboi1 and hosted by Trainz-Forge.

Version: TS 2009 SP2 and later

 

West Carson Yards Engine House

The west Carson engine house. Built in 1870, this was the main engine house for the west end of the line until 1875 when the great stone engine house was build several miles east. Originally 60 feet long, it was quickly lengthened to allow 6 locomotives to park inside. When the main yards move to the east in 1875, this building was retained and used to store out of service locomotives and cars. For example, the summer train was stored here during the winter, and the winter train was stored here when the summer train was being used.

Building Chronology:

  • 1870: built.
  • Early 1870s: lengthened to 120 feet long.
  • 1880s: Smoke jacks removed by this time.
  • 1907: Front cupola removed by this time.
  • 1914: Rebuilt. All top vents removed by this time.
  • 1934: Reroofed. Roof now likely a graphite color.
  • 1949: Proposal to replace with a metal shed, but this was never done.
  • 1950-51: V & T abandoned; land sold and building torn down to make way for a housing development.

Version: TS 2009 and later

Texture file (.psd); 127 MB

West Carson Carpenter Shop

Based on the Virginia & Truckee carpenter shop in West Carson City.
Built in the early 1870's, it was moved to the main Carson yards in 1875, lengthened, and turned into the paint shop. It has automatic doors that automatically open when a train approaches, and close once it is inside.

3 levels of detail

Version: TS 2009 and later

 

Single stall engine house

Based on the Virginia & Truckee engine house in Reno; 1905-1950 configuration. Has automatic doors that automatically open when a locomotive approaches, and closes once it is inside.

2 levels of detail; 2058 / 334 polygons

Version: TS 2009 and later

 

Single stall engine house

Similar to the enginehouse above, but without the front sloped roof. Has automatic doors that automatically open when a loccomotive approaches, and closes once it is inside.

2 levels of detail; 2008 / 328 polygons

Version: TS 2009 and later

 

50' A-frame turntable; one track

Typical A-frame turntable from the 1870s with one outlet track. This table does not include a dighole to allow for more precise positioning. Lower the terrain under the table, or add a third-party dighole seperately.

Version: TS 2009 and later

 

50' A-frame turntable; 3 tracks

Typical A-frame turntable from the 1870s with three outlet tracks. This table does not include a dighole to allow for more precise positioning. Lower the terrain under the table, or add a third-party dighole seperately.

Version: TS 2009 and later

Blender source files

Hillside turntable

Based on the Virginia & Truckee turntable in Reno; 1905-1950 configuration. This table sits on top of the ground in Trainz, with the attached ground raised on one side. Raise the terrain on that side to match.
The ground texture should match my Scrub3 dirt texture.

Three levels of detail: table is 3722 / 1346 / 306 polygons; pit is 1989 / 1179 polygons

Revision 2: I changed the attached track to invisible track and added the rails to the bridge mesh. This removed much of the stuttering that was visible when certain locomovies wre turning on the table. Unfortunately, Trainz caches the track into the route, so if you have the old version already placed, you'll need to delete it and replace it.

Version: TS 2009 and later

 
50' wooden 'A'-frame turntable and 4-stall roundhouse

Based on the original Virginia & Truckee roundhouse in Virginia City; 1870-1876 configuration.

3 levels of detail for the roundhouse; 2158 / 1157 / 519 polygons. 272 / 78 polygons for the turntable bridge.

Version: TRS 2004 and later

 

8-stall roundhouse and 50' A-frame turntable

Based on the V & T prototype in Virginia City, NV. Supports night mode. Turntable and roundhouse are both also available separately.

Version: TRS 2004 and later

Roundhouse and turntable gmax & psd files (2MB)

57' Iron turntable

Modeled after the Virginia City turntable (1896-1938). Suitable for turn-of-the-century short line railroads. Model based on the Auran Content Creation samples and plans published in the September / October 1982 Narrow Gauge and Short Line Gazette.

3 levels of detail; 826 / 594 / 86 polygons

Version: TRS 2004 and later

GMAX source files (500KB)

65' Iron turntable; 1 track

Version: TRS 2004 and later

 

65' Iron turntable; 8 tracks

Version: TRS 2004 and later

 

55' standard gauge cast iron turntable

Based on the Virginia & Truckee Railroad turntable at Steamboat Springs from 1906?-1950. Suitable for turn-of-the-century short line railroads. The table itself survives today as part of a bridge across the Carson River, just east of Carson City.

Version: TS 2009 and later

 

Abandoned turntable

Version: TS 2009 and later

 

Other Miscellaneous Yard Structures

Screenshot Description Source file(s)

Virginia Car Yard Office

This office was originally attached to the back of the Virginia City roundhouse; but when several stalls were removed around 1921, the office was moved seperate adjacent to the blacksmith shop. This model represents the seperate building.

Version: TS2009 and later

 

Virginia City Car Shops

This shed is based on drawings by Tom Smith of the car shops for the V & T in Virginia City, Nevada, and is where the line's passenger cars Nos 5-8 were built.

Building Chronology:

  • 1869: Built.
  • 1870: Painted red.
  • 1874: Replaced with a new larger building.
  • by 1888: Front door rebuilt with round top
  • by the 1890s: Front door rebuilt again; this time square.
  • 1908: Torn down by this time.

Version: TS2009 and later

 

Virginia Car Yard Building 5

One of three miscellaneous yard buildings in Virginia City from 1869-1874. These temporary buildings were erected quickly to help build the road, and were replaced with more substantial buildings in 1874. These three buildings share a mesh library, so should be able to be used in close conjunction with each other for minimal resourse cost.

Version: TS2009 and later

 

Virginia Car Yard Building 6

One of three miscellaneous yard buildings in Virginia City from 1869-1874.

Version: TS2009 and later

 

Virginia Car Yard Building 7

One of three miscellaneous yard buildings in Virginia City from 1869-1874.

Version: TS2009 and later

 

Shed, old boxcar

Shed made from an old boxcar body. Based on V&T structure in Carson City, NV Prototype was built from V&T boxcar 1005 and was in place from 1917 through 1938.

Three levels of detail; 1172 / 375 / 16 polygons

Version: TRS 2004 and later

 

Oil House

Another miscellaneous yard structure based on a V & T prototype in Carson City, NV

272 polygons

Version: TS 2009 and later

 

Sand House, green roof

Based on the V & T sand house at the Virginia City yards. Static object; not industry-interactive

Updated Nov 2nd 2011 to include normal maps and allow height adjustment

Version: TS 2009 and later

 

Sand House, red roof

Based on the V & T sand house at the Virginia City yards. Static object; not industry-interactive.

Version: TS 2009 and later

 

West Carson Yards Sand / Coal Shed

Hypothetical shed used in the west Carson yards in the early 1870's. Based on a blurry photograph and some non-specific newspaper accounts.
Not interactive.

Version: TS 2009 and later

 

Virginia City Blacksmith Shop, green roof

Built in 1874, replacing the smaller, original building.

Updated Nov 2nd 2011 to remove unnecessary LoD and to add normal maps

Sound effect is from http://www.grsites.com

Version: TS 2009 and later

 

Virginia City Blacksmith Shop, red roof

The prototype likely had a green roof until some time after the turn of the century, when it was likely painted red.

Sound effect is from http://www.grsites.com

Version: TS 2009 and later

 

Blacksmith Shop, tan roof

Version of the above with a natural shake roof

Updated Nov 2nd 2011 to remove unnecessary LoD and to add normal maps

Sound effect is from http://www.grsites.com

Version: TS 2009 and later

 

Virginia City Blacksmith Shop, metal roof

Version of above with a metal roof

Updated Nov 2nd 2011 to remove unnecessary LoD and to add normal maps

Sound effect is from http://www.grsites.com

Version: TS 2009 and later

 

Reno Blacksmith Shop

Based on V & T structure in Reno, NV. Probably built ca 1872 and removed sometime between 1922 and 1930. Sound effect is from http://www.grsites.com

Low detail; 76 polygons.

New version April 2, 2009 - fixed smoke location.

Version: TRS 2004 and later

 

Section crew bunkhouse

Based on V & T structure in Reno, NV

Two levels of detail; 66 / 22 polygons

Version: TRS 2004 and later

 

Reno tool house

Used for storing speeders, hand cars, etc. Based on V & T structure in Reno, NV

46 polygons

Version: TRS 2004 and later

 

Old West Car Shops

This small shed is based on an (incorrect) drawing of the original car shops for the V & T in Virginia City, Nevada.  New, more correct versions are above.

This building has 3 levels of detail (553 / 56 / 22 polygons)

Version: TRS 2004 and later

Gmax and .psd source files (4.5MB)