Work in progress

List of Trainz content under construction; updated sporadically...

Screenshot Description  

SPNG Turntable

Based on the table in Laws, CA. Derivitives will be made to update the Grass Valley and Nevada City NCNG tables. Needs lods and textures, as well as an updated pit....

 

Mack AC truck

An early 1920's version of a Mack AC truck. Needs lods and some texture detail work.

 

Dayton Depot

Needs custom combination depot script.

 

McKeen Motorcar House

Needs a little more mesh and texture work, then bakes shadows and lods.

 

Carson City Water Tank

Working on animation.

 

Carson City turntable

Started work on the pit model.  Still needs detail in the textures and higher resolution rails for the track.

 

Ore Bin

Model has been imported into Blender and now sports an shadow map.  Next up: animation and product processing functionality.

 

Combination cars

Adding detail to the interior...

 

V & T Minden combination depot

The V & T depot at Minden, NV.  Almost complete, with just a little cleanup remaining.

 

Meyers Mercantile

A trackside general store in Minden, NV.  Will be industry interactive.

 

GP39-2

For PNWR 2301-2317; ex Santa Fe units. Modification of Auran's old GP38 mesh.

 

Tunnel splines

Tunnel spline; built to original Central Pacific standards over Donner; appears to be similar to Virginia and Truckee tunnels.

 

Track with hewn ties

Updated tie texture...

 

V & T Franktown depot (later)

The V & T depot at Franktown, NV

Still some detail work remaining, as well as weathering, LoDs, and scripting.

 

Portland and Western No. 1501

A PNWR / WPRR ex-SP SD7 in 'heritage' paint.

Another build from Ben Neal's SD9 model; mostly texturing remaining....

 

Portland and Western No. 1852

Yet another PNWR / WPRR ex-SP SD9; also in 'heritage' paint.

Another build from Ben Neal's SD9 model; mostly texturing remaining....

 

White Pass and Yukon RR Container Ship

Clifford J. Rogers. Started roughing out the superstructure.

 

Updated 30' flat cars

Updating the 30' flat cars to current standards - normal mapping, better detail, and baked shadows.

 

24' flat car

Converting to cycles-based materials; rebuilt the cordwood load.

 

Minden Flour Mill

Two versions are in-game, but still need a bit of tweaking and optimization.

 

DeHavilland biplanes

Completed a little model optimization.  The pilot model still needs work.  Also needs an animated propeller...

 

Locomotive # 27

Rebuilding the loco and tender models to match the drawings.

 

White Pass and Yukon RR Continers

Working on high detail LOD. Also need grunge and alternate models to reduce repetition.

 

V & T Franktown Depot (original)

Model / texturing continuing.

 

Virginia City Roundhouse (1870)

Converted model to Blender; upgrading details

 

Coaches 1-4 (1920's)

Converted to knuckle couplers, more detail work remaining; also need new textures.

Started converting models to Blender for future work.

 

Virginia City Standard Oil

Model is pretty much complete; still needs LOD; textures; animation, and product processing functionality.

 

Carson City Enginehouse

Converted to Blender, and a little more detail added. Needs remaining windows, interior details, lods, etc.  Main doors are now animated and scripted.

 

Stub Switches

Broke the animation; need to fix it; add lods, refine details.

 

Washoe County Courthouse

Needs some more model detail and a lot of texture cleanup.  But it looks OK from a distance!

 

Virginia City Old Mill

Old mill, north of the VC engine yards.  Model has been imported in Blender and now has baked shadows.  Needs more detail - but not sure how much as a background model....

 

Gold Hill Depot

Imported the model into Blender and consolidated the textures; added a shadow map.  Need to update the model with new information, add animation and product scripting.

 

Virginia City Freight Depot

Imported the model into Blender and consolidated the textures; added a shadow map.  Need to update the model with new information and add animation.

 

YVRR Moss Canyon water tank

Model converted to Blender and textured

 

NSW Sellers Turntable

Need to redo with new Blender table.

 

Boxcar 1015

Model started, needs textures, LoDs, and detail work

 

West Carson Yards Engine House

3 versions remaining.  Just need to add the period-specific details (sheds, smokejacks, etc.)

 

Con-Virginia Mine

Post-1875 version. Base outline complete; animation, details, and scripting remaining.

 

Reno city block

Circa 1922. Base outline complete; more details and texturing remaining.

 

Reno Riverside Mill

Circa 1922. Base outline complete; more details, texturing remaining, and product scripting remaining.

 

Virginia City Bunkhouse

Used bad plans; needs more windows and doors; another chimney. Rebuild in progress...

 

Caboose

Need to add support for baggage load

 

Old West Industries

Mining Machinery, Hay platform, and general goods factory remaining. Original models by Ben Dorsey.