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				Ore Car beta posted
				Posted: Fri Oct 27, 2006 11:16 am
				by Pencil
				8-ton ore car posted.  Based on a V&T prototype, but since it isn't lettered, it should be usable for any road.  Has ARN support, and supports a variety of ore loads.
			 
			
					
				
				Posted: Tue Feb 20, 2007 10:29 pm
				by Gizomat
				Hi…
It is an object very pretty Pencil. I send a photo to you of a model to scale of ore car similar to yours. I hope that it serves as something the textures mainly to you..
Saludos Amigo...

 
			 
			
					
				
				Posted: Tue Feb 20, 2007 11:37 pm
				by Pencil
				Muchas gracias!
Additional reference pictures are always helpful!
Curtis
			 
			
					
				
				Posted: Wed Feb 21, 2007 7:47 pm
				by Gizomat
				
 Greetings Curtis. 
 

 I install this object in my Trainz2004, but she does not work. 

  It needs some complement?.. 

 Thank
Giorgio
 
			 
			
					
				
				Posted: Wed Feb 21, 2007 10:15 pm
				by Pencil
				The dependencies are:
kuid2:104722:2501038:4
kuid2:104722:2511038:2
kuid2:104722:1959365:2
kuid2:30671:9261610:1
kuid2:63290:25011:1
kuid2:63290:25012:1
kuid2:30671:69012:1
All are on the DLS 

 
			 
			
					
				
				Posted: Thu Feb 22, 2007 8:29 pm
				by Gizomat
				
 Gracias Curtis… 
Unloading almost everything in the DLS of Auran and TranizProRoutes, 

  but two of the Kuid I did not saw them:
KUID2:63290:25011:1
KUID2:63290:25012:1
I saw these others:
KUID2:63290:25011:2 Coupler A (Elvenor)
KUID2:63290:25012:2 Coupler B (Elvenor)
 
			 
			
					
				
				Posted: Thu Feb 22, 2007 11:36 pm
				by Pencil
				Those are fine to use - Trainz automatically uses the later revisions.
			 
			
					
				
				Posted: Fri Feb 23, 2007 8:38 pm
				by Gizomat
				
 Gracias Amigo...
 

 Saludos
 
			 
			
					
				
				Posted: Sat Feb 24, 2007 11:44 am
				by Pencil
				De nada!
			 
			
					
				
				Posted: Sat Oct 06, 2007 4:35 pm
				by Dreadnought1
				Has an update to this beta version been released yet?
Cheers,
Dreadnought1
			 
			
					
				
				Posted: Sun Oct 07, 2007 6:48 am
				by thegrindre
				MAN, that looks good! I need a link. I don't know my way around here that well, please.
Thanks,
			 
			
					
				
				Posted: Sun Oct 07, 2007 9:36 am
				by Pencil
				It was on the beta page for a while.  Most of the V&T equipment will be released with Collin's V&T route, although some have been reskinned as CP / UP / etc equipment, and some of the statics have been released early.
			 
			
					
				
				Posted: Tue Oct 09, 2007 3:28 am
				by Dreadnought1
				Looks damn good!
If there's a non-V&T version floating around that could become downloadable again.....those of us who weren't lucky (or indeed around)the first time it was available would be very, very, very grateful!
Cheers,
Dreadnought1
			 
			
					
				
				Posted: Tue Oct 09, 2007 8:23 am
				by Col Hogan
				Not only am I wondering where that lucious little asset is, but I am in total aggreement with Dreadnought1 !!
Thanks Dread for bringing it up.
			 
			
					
				
				Posted: Fri Oct 12, 2007 9:11 pm
				by Dreadnought1
				Col,
You're welcome!
Basically that would mean we'd both be really, really, really grateful if it re-appeared...
There would be enormous quantities of gratefulness, heaps in fact...
Incredible amounts of gratefulness would be generated by the re-materialization of said ore car...
(...Not that this is a bump post or anything...)
Cheers,
Dreadnought1