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Re: Playing with Blender

Posted: Sat Jan 04, 2014 2:15 pm
by Pencil
A fill spline w/ wall; here shown on Rollins Pass NG (Thanks, Norm!!):
wall.jpg
wall.jpg (102.34 KiB) Viewed 49166 times
Instead of the track with various fill splines attached (like the old NG30 series), I'm doing separate splines to better mix and match w/o creating a *bunch* of new track.

Re: Playing with Blender

Posted: Tue Jan 07, 2014 9:16 pm
by Trainboi
SWEET! :D This is the thing I missed most from the old 30 inch track, nevermind 3 foot.
Rollins Pass really is nice, isn't it? I started running at school today during lunch! Much to the amusement of my friends.
Anyway, nice job on the rock walls, they'll be a good alternative to the crib wall I've been using more and more recently.

Re: Playing with Blender

Posted: Wed Jan 08, 2014 10:07 pm
by ferroequine
The management of the Colusa and Lake thank you for your handyworks.

It's even the right color. ;)

Re: Playing with Blender

Posted: Wed Jan 08, 2014 10:44 pm
by Pencil
Thanks!
If y'all have any other texture requests for that spline, just let me know. I'll upload the blender file as soon as I get around to updating the download pages....

As for Rollins Pass NG, I also did a quick trestle abutment that sorta matches the trestles on that route. Both the abutment and the wall spline are now on the DLS.
abutment.jpg
abutment.jpg (42.27 KiB) Viewed 49143 times

Re: Playing with Blender

Posted: Wed Feb 05, 2014 11:42 pm
by Pencil
Some simple reworks - adding baked shadows to the cattle guards:
cattle guard 5.jpg
cattle guard 5.jpg (26.57 KiB) Viewed 49097 times
And adding baked shadows to the small wood fuel shed - before and after shots:
shed_old.jpg
shed_old.jpg (43.4 KiB) Viewed 49097 times
shed_new.jpg
shed_new.jpg (31.84 KiB) Viewed 49097 times
And a new fill spline; usable under tracks or by itself for a narrow road. Comes in standard gauge size and a touch narrower for NG36 / NG30 track.
new_fill.jpg
new_fill.jpg (73.25 KiB) Viewed 49096 times

Re: Playing with Blender

Posted: Thu Feb 06, 2014 7:25 pm
by Trainboi
Nice! We've been needing good fill roads of late. Great job with the cattle guards and wood shed too, in the latter case I'd have sworn you remodeled it completely.

Re: Playing with Blender

Posted: Fri Feb 07, 2014 11:10 pm
by Pencil
It's amazing what a little baked shadows will do....

The fill splines are now posted on the Beta page; feedback welcome....

Re: Playing with Blender

Posted: Mon Feb 24, 2014 11:54 pm
by Pencil
The fill splines are now on the DLS. Now playing with upgrading my NG36 track. Still need to distress the ties, though....
ng_56 track.jpg
ng_56 track.jpg (80.16 KiB) Viewed 49052 times

Re: Playing with Blender

Posted: Tue Feb 25, 2014 12:24 am
by ferroequine
Image

Re: Playing with Blender

Posted: Tue Feb 25, 2014 8:27 pm
by Trainboi
Mmmmmm...

...

...I wants it precious...

Re: Playing with Blender

Posted: Thu Feb 27, 2014 11:40 pm
by Pencil
Thanks, guys!

Here's the snow version:
snow_track.jpg
snow_track.jpg (29.85 KiB) Viewed 49005 times
I hope to have something for you all to play with next week some time.....

Re: Playing with Blender

Posted: Fri Feb 28, 2014 5:51 pm
by Trainboi
Oooh, will be put to good use with my WIP Colorado & Southern Locos! 8) A lot better match for snow than your tan ballasted track, that's for sure. XD Very pleased with this development.

Re: Playing with Blender

Posted: Wed Mar 19, 2014 10:49 pm
by Pencil
An old style V&T crossing sign; thanks to a photo from Andrew and some information from Stephen Drew...
No idea about the scale, but that looks reasonable for a drive-under style. If it was beside the wagon road, it could have been a bit smaller.

http://www.carsoncarshops.com/files/xing.cdp
xing.jpg
xing.jpg (48.49 KiB) Viewed 48908 times

Re: Playing with Blender

Posted: Thu Mar 20, 2014 7:22 pm
by Trainboi
That looks pretty fabulous, Curtis.

Re: Playing with Blender

Posted: Sun Mar 23, 2014 10:45 am
by Pencil
Thanks! The crossing sign and the cattle guards are now on the DLS; the NG track (plus a tunnel and a bridge variants) should be there tonight.